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[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to c
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[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to c

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To: bursig@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to clients without shared vision.
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 5 Sep 2003 06:41:13 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Sep 05, 2003 at 06:12:31AM -0700, Jason Short wrote:
> 
> I think you're taking the opposite approach to what should be done. 
> Rather than tell the client all units, and for each unit give a
> transported_by field, the server needs to NOT tell the client about the
> transported units, but for each transportER unit should tell the client
> if it is "occupied".

I thought this too, but the problem I think is your OWN units being
transported. Not other players' transported units.

-mike



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