[Freeciv-Dev] Re: (PR#4725) Rename map_get_known and map_get_known_and_s
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On Mon, 4 Aug 2003, Jason Short wrote:
> [glip - Sat Aug 2 15:47:03 2003]:
>
> > On Thu, 31 Jul 2003, Jason Short wrote:
> >
> > > IMO this function is a misnomer. "known" has a well-defined meaning,
> > > and this isn't it. It should be map_get_vision_status() or something.
> >
> > Err? What's this vision status? tile_get_known returns enum known_type
> > and is very suitably named for it. At most you can change it to
> > tile_get_known_type, but I think it'd be just noise. More so since it
> > acesses tile's "known" field.
>
> Good points.
>
> Yet the current naming system is still broken. We have map_is_known and
> map_get_known2. "known" means two different things in these function
> names. We need to decide on a consistent meaning and come up with a new
> term to describe the other. Perhaps map_is_known and map_get_known_type?
Well, map_is_known and map_get_known would be better than before.
Is map_is_known and map_get_known_type even better? I am not sure, but I
would be willing to commit any of the above naming schemes.
G.
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