[Freeciv-Dev] Re: (PR#1885) Civil War doesn't always happen
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On Thu, Jul 31, 2003 at 08:35:54PM -0700, Jason Short wrote:
>
> [ChrisK@xxxxxxxx - Tue Aug 6 11:01:28 2002]:
>
> > CVS 06 AUG 2002 w/ var patches
> >
> > Playing against hard AI, republic, more than 30 cities,
> > civilwarsize=10
> >
> > Conquering the capital does *not* split its empire.
> >
> > When replaying the same scene, it splits ...
> >
> > Strange.
>
> The chance of civil war is random. In the case of the Zulus in your
> savegame, the base probability is 40% because they're a republic. This
> is increased by 5% for each unhappy city: they have 2. So there's a 50%
> probability for civil war.
>
> See civil_war_triggered() in server/plrhand.c.
Ah, interesting.
Thanks.
Christian
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