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[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
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[Freeciv-Dev] Re: (PR#4660) Weird alliance code bug

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To: tomg@xxxxx
Subject: [Freeciv-Dev] Re: (PR#4660) Weird alliance code bug
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 1 Aug 2003 01:32:20 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, 26 Jul 2003, Tom Goulet wrote:
> > > Most peculiar. Do you have a savegame?
> > Unfortunately, no.
>
> I lied, I just found it.I put it up at
> <URL:http://web.em.ca/~tomg/tmp/civgame+1510.sav.gz>. Connect as
> "Player".

Unfortunately, the savegame fails to load, citing this reason:

civserver: sanitycheck.c:258: check_units: Forutsetningen (assertion)
«ground_unit_transporter_capacity(x, y, pplayer) >= 0» feilet.

That means the error has already happened, and everything else is just the
unfolding of the implications of that error, so to speak. A unit is
swimming in the ocean. I'd like to know how that happened.

  - Per

"This is the future for the world we're in at the moment,"
promised Lawrence Di Rita, special assistant to Rumsfeld.
"We'll get better as we do it more often."






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