[Freeciv-Dev] Better handling of attack in client goto
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The attached patch does a couple things:
1. Allows military ships to plan goto route with shore bombardment.
2. Disallows shore bombardment (including city bombardment) for units with
No_Land_Attack flag.
3. Disallows non-military units from planning a goto route with any sort
of attack.
What it doesnt do:
A military ship can still plan to bombard an empty enemy city. I am
inclined to not fix it, it's too much.
Please test, cirticise. Will be committed soon.
G.
non_mil_goto.diff
Description: Text document
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