[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
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On Thu, 17 Jul 2003, Jason Short wrote:
>
> [ChrisK@xxxxxxxx - Sat Mar 22 21:43:37 2003]:
>
> > This is a longstanding one. Time to report.
> >
> > The uproar display of enemy cities comes too late:
> > It is caused by a unit which occupies a tile the city is using,
> > thus preventing it from use, giving uproar. The lightning sign is not
> > shown when this happens, but only when another unit is moving in sight of
> > the city, *after* the city has fallen in uproar.
>
> If other players are supposed to see this information about your city I
> believe it should go into the short_city_packet.
That's the way, aye.
G.
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Gregory Berkolaiko, 2003/07/19
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Jason Short, 2003/07/19
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Jason Short, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Jason Short, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Jason Short, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Jason Short, 2003/07/25
- Message not available
- [Freeciv-Dev] Re: (PR#3771) Uproar display of cities, ChrisK@xxxxxxxx, 2003/07/25
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities, Gregory Berkolaiko, 2003/07/25
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