Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2003:
[Freeciv-Dev] Re: (PR#3771) Uproar display of cities
Home

[Freeciv-Dev] Re: (PR#3771) Uproar display of cities

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3771) Uproar display of cities
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 17 Jul 2003 14:11:56 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, 17 Jul 2003, Jason Short wrote:

> 
> [ChrisK@xxxxxxxx - Sat Mar 22 21:43:37 2003]:
> 
> > This is a longstanding one. Time to report.
> > 
> > The uproar display of enemy cities comes too late:
> > It is caused by a unit which occupies a tile the city is using,
> > thus preventing it from use, giving uproar. The lightning sign is not
> > shown when this happens, but only when another unit is moving in sight of
> > the city, *after* the city has fallen in uproar.
> 
> If other players are supposed to see this information about your city I
> believe it should go into the short_city_packet.

That's the way, aye.

G.




[Prev in Thread] Current Thread [Next in Thread]