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[Freeciv-Dev] Re: (PR#4345) pcity->occupied not properly updated
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[Freeciv-Dev] Re: (PR#4345) pcity->occupied not properly updated

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx, Gregory.Berkolaiko@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4345) pcity->occupied not properly updated
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Tue, 15 Jul 2003 20:38:00 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Jason Short wrote:

>When your unit moves into sight of a foreign city, the server will send
>you a short city packet with the updated occupied flag.  But if a
>foreign unit moves into or out of the city (whether or not you can see
>the unit move) no new packet is sent.
>
>The easiest solution is to just broadcast the information any time a
>unit moves into or out of a city.  Of course this is quite a bit
>inefficient...
>  
>
 If min_dist_bw_cities=1 (civ1 rules), there can be city both in source 
and destination tile. State of occupied flag should be sent fro both cities.


 - Caz






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