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[Freeciv-Dev] (PR#3776) Goto sees ZOC but ignores it
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[Freeciv-Dev] (PR#3776) Goto sees ZOC but ignores it

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] (PR#3776) Goto sees ZOC but ignores it
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 15 Jul 2003 09:50:43 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[ChrisK@xxxxxxxx - Sun Mar 23 23:24:35 2003]:

> CVS 23 MAR 2003 GTK 1
> 
> Here is a special case where goto computes a route through
> the enemy's ZOC while that ZOC is fully visible.
> 
> Login as chris. Start. Send tank from Umtata to the tile south of /
next to
> Swazi.

Should the client-side PF code check for this?  Seems questionable. 
Since the path is only calculated once, this would cause us to move
around enemy units even if we're trying to catch them or expect them to
move before we get there...

jason



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