Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2003:
[Freeciv-Dev] (PR#4157) String issue in translatable string (S1_14)
Home

[Freeciv-Dev] (PR#4157) String issue in translatable string (S1_14)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: rt-guest@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#4157) String issue in translatable string (S1_14)
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 11 Jul 2003 07:47:10 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[guest - Sun May  4 22:04:20 2003]:

> #: server/stdinhand.c:474
> msgid ""
> "When a player founds a new city, it is checked if there is no other
> city in "
> "citymindist distance. For example, if citymindist is 3, there have to
> be at "
> "least two empty fields between two cities every direction. If it is set
> to 0 "
> "(default), it is overwritten by the current ruleset when the game
starts."
> 
> Should be "For example, if citymindist is 3, there *has* to be at" (not
> very sure about this one as I'm not a native english speaker).
> 
> Should be "least two empty fields between two cities *in* every
> direction." (missing "in").

Fixing this (adding the "in") means breaking existing translations.  Is
this worthwhile?

jason



[Prev in Thread] Current Thread [Next in Thread]