[Freeciv-Dev] Re: jdorje: Add a new function start_revolution which th..
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: jdorje: Add a new function start_revolution which th... (PR#4449) |
From: |
"Jason Short" <jshort@xxxxxxxxxxxxxx> |
Date: |
Wed, 2 Jul 2003 15:19:25 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
--On Wednesday, July 02, 2003 15:15:35 -0700 "ChrisK@xxxxxxxx"
<ChrisK@xxxxxxxx> wrote:
> On Wed, Jul 02, 2003 at 01:50:46PM -0700, Jason Short wrote:
>> --On Wednesday, July 02, 2003 22:27:26 +0200 Christian Knoke
>> <chrisk@xxxxxxxx> wrote:
>>
>> > On Thu, Jun 26, 2003 at 07:11:00PM -0700, freeciv@xxxxxxxxxxxxxxxxxxx
>> > wrote:
>
>> >> Add a new function start_revolution which the GUI code calls to begin
>> >> a revolution. This function resets some data before sending a packet
>> >> to the server.
>> >>
>> > Well, this doesn't fix all of the issue. When I go Republic, and after
>> > that Monarchy or Revolution!, I get no message at all the second time.
>> > It looks like the last command given is the valid one; this is good,
>> > but there should be a message.
>>
>> I agree there are still problems. See PR#4449.
>
> Ah yes; I have also seen this. Maybe it is fixed now with your patch?
No, PR#4449 is more recent than the latest changes to this code.
>> Any more information about
>> this would be helpful.
>
> How can I help?
AFAICT the errors are not reproducable. Finding a way to reproduce them
should make it easy to track down the problem(s).
jason
|
|