Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2003:
[Freeciv-Dev] Re: jdorje: Add a new function start_revolution which th..
Home

[Freeciv-Dev] Re: jdorje: Add a new function start_revolution which th..

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jshort@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: jdorje: Add a new function start_revolution which th... (PR#4449)
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Wed, 2 Jul 2003 15:15:35 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, Jul 02, 2003 at 01:50:46PM -0700, Jason Short wrote:
> --On Wednesday, July 02, 2003 22:27:26 +0200 Christian Knoke 
> <chrisk@xxxxxxxx> wrote:
> 
> > On Thu, Jun 26, 2003 at 07:11:00PM -0700, freeciv@xxxxxxxxxxxxxxxxxxx
> > wrote:

> >> Add a new function start_revolution which the GUI code calls to begin
> >> a revolution.  This function resets some data before sending a packet to
> >> the server.
> >>
> > Well, this doesn't fix all of the issue. When I go Republic, and after
> > that Monarchy or Revolution!, I get no message at all the second time. It
> > looks like the last command given is the valid one; this is good, but
> > there should be a message.
> 
> I agree there are still problems.  See PR#4449.

Ah yes; I have also seen this. Maybe it is fixed now with your patch?

> Any more information about 
> this would be helpful.

How can I help?

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



[Prev in Thread] Current Thread [Next in Thread]