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[Freeciv-Dev] Re: (PR#4417) Use of ISAAC Random generator in Freeciv
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[Freeciv-Dev] Re: (PR#4417) Use of ISAAC Random generator in Freeciv

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To: bursig@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4417) Use of ISAAC Random generator in Freeciv
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 16 Jun 2003 05:34:05 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 16 Jun 2003, Rafa³ Bursig wrote:
> Here is implementation of ISAAC random number generator for freeciv.
> It is faster from current code ( ~3x ) and give better (IMHO) result.
> This patch is only proposition and don't replace old code fully
> (savegame code is needed)

Did you measure any increase in autogame speed? I'd like to see some
numbers before optimization changes like this are seriously considered. I
doubt this code has much performance impact.

(And of course, code that doesn't work on 64bit is out of the question.)

  - Per




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