[Freeciv-Dev] Re: (PR#2521) general effects framework
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On Tue, Mar 11, 2003 at 07:00:33AM -0800, Mike Kaufman wrote:
> On Tue, Mar 11, 2003 at 12:12:16AM -0800, Raimar Falke wrote:
> > On Mon, Mar 10, 2003 at 09:03:17PM -0800, Mike Kaufman wrote:
> > > If someone could please give me the low-down on | and & versus || and &&
> > > I'd appreciate it. I ran into a problem with the bitfields and &&: it
> > > evaluated to zero no matter the arguments.
> >
> > Lets take a look at the standard. (I love citing standards).
>
> well, that didn't help at all, but after a bit of playing it seems that
> declaring the field as an int instead of an unsigned int is a really bad
> idea. (So much for the standard).
About what ints are you speaking here? BV uses unsigned char which should be
ok.
Raimar
- [Freeciv-Dev] (PR#2521) general effects framework, Mike Kaufman, 2003/03/10
- Message not available
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Mike Kaufman, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, rwetmore@xxxxxxxxxxxx, 2003/03/11
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 2003/03/12
- [Freeciv-Dev] Re: (PR#2521) general effects framework, rwetmore@xxxxxxxxxxxx, 2003/03/12
- [Freeciv-Dev] Re: (PR#2521) general effects framework, Raimar Falke, 2003/03/13
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