[Freeciv-Dev] (PR#3697) active but zero MP
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CVS ~ MAR 2003 GTK 1
When a unit has ended its move (has 0 MP) and is activated by player
again, it stays active (blinking), even after a move (cursor key except
"5") key is pressed. Any move key should work like <space> of <5>.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] (PR#3697) active but zero MP,
ChrisK@xxxxxxxx <=
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