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[Freeciv-Dev] (PR#3697) active but zero MP
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[Freeciv-Dev] (PR#3697) active but zero MP

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To: undisclosed-recipients:;
Subject: [Freeciv-Dev] (PR#3697) active but zero MP
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Tue, 11 Mar 2003 02:52:07 -0800
Reply-to: rt@xxxxxxxxxxxxxx

CVS ~ MAR 2003 GTK 1

When a unit has ended its move (has 0 MP) and is activated by player
again, it stays active (blinking), even after a move (cursor key except
"5") key is pressed. Any move key should work like <space> of <5>.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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