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[Freeciv-Dev] (PR#3665) [PATCH] Thanks for the really addictive game, gu
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[Freeciv-Dev] (PR#3665) [PATCH] Thanks for the really addictive game, gu

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To: sam+civ@xxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#3665) [PATCH] Thanks for the really addictive game, guys!
From: "sam+civ@xxxxxxxxxxxxxxxxxxxx" <sam+civ@xxxxxxxxxxxxxxxxxxxx>
Date: Sat, 8 Mar 2003 18:26:31 -0800
Reply-to: rt@xxxxxxxxxxxxxx

I just want to thank everyone for making a really addictive 100%
free game.  To be honest, while I miss the diplomacy in 1.14.0 (which
I see you guys working very hard on), I don't miss the barbarians.

Anyway, here is a revised version of the patch.  This version only gives 
the human a strong tech advantage at the "easy" level.  

Out of curiosity, any reason why there are only three and not seven
difficulty levels?  

- Sam (back to playing freeciv)

--- freeciv-1.14.0/common/tech.c.orig   Sat Mar  8 10:36:02 2003
+++ freeciv-1.14.0/common/tech.c        Sat Mar  8 18:18:47 2003
@@ -462,6 +462,12 @@
     cost = 1;
   }
 
+  /* For casual players, the AI gets tech far too fast.  This
+     slows down how fast the AI gets tech by 4x at the easy level */
+  if(pplayer->ai.control && pplayer->ai.skill_level <= 3) {
+      cost *= 4;
+      }
+
   return cost;
 }
 




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