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[Freeciv-Dev] Re: (PR#3649) Network usage optimization
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[Freeciv-Dev] Re: (PR#3649) Network usage optimization

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To: arnstein.lindgard@xxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3649) Network usage optimization
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 7 Mar 2003 10:43:08 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Arnstein Lindgard wrote:
> The attached patch reduces the total bandwidth consumption of a
> typical Freeciv game with about 25%, just by editing 6 lines
> of serializing code.

- You need a new manditory capability.  See CAPSTRING in common/capstr.c.

- I'd like to see assertions somewhere to verify that the variables do 
fall within the smaller bounds.  Perhaps this is going too far, though; 
it seems obvious that they do.

jason




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