Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2003:
[Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions
Home

[Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3450) square_iterate and unreal positions
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 24 Feb 2003 01:08:21 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 24 Feb 2003, Raimar Falke wrote:
> > > For some reason square_iterate calls CHECK_MAP_POS on its center tile.
> > > This is a problem since it only shows up in debug mode and is not
> > > obvious to the programmer.And I really don't know why it does that (I
> > > wrote the code for it, some time ago).
> > >
> > > This CHECK_MAP_POS should probably be removed.
> >
> > And the patch.
>
> No. No. No. Just because one user has problemswith the check you
> can't remove it and so punish the other users. Per fixed it in the
> correct way in 3484 by fixing this one user.

Huh? Surely not in that patch.

  - Per




[Prev in Thread] Current Thread [Next in Thread]