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[Freeciv-Dev] Re: (PR#3503) Hitpoints
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[Freeciv-Dev] Re: (PR#3503) Hitpoints

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3503) Hitpoints
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 22 Feb 2003 15:40:45 -0800
Reply-to: rt@xxxxxxxxxxxxxx

ChrisK@xxxxxxxx wrote:
> CVS 21 FEB 2003 GTK1.2 + aidip7
> 
> When hunting down triremes with a destroyer, I see quite often,
> that my ship is a little bit damaged during fight, but immediately
> after the fight it is not damaged any more, and has 30/30 HP.
> 
> So, either the fight display is buggy (showing a partly red - ah,
> how do you call it - - you know what I mean, that little thing in the icon
> ...) or the HP computation is buggy.
> 
> Reproducible, I guess. I see this, because I'm running ogg123 during game
> (guess what music :) which slows down things a lot; the bug may not be
> visible with giga machines. (start some make -j 100 in background ;)

Yes, I've noticed this recently as well.

Are you sure this wasn't the case before?  I don't remember ever 
noticing it, but that's not to say it wasn't there.  If it is new, it's 
probably a side effect of recent changes to the drawing code.

jason




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