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[Freeciv-Dev] Re: (PR#2641) islands from the client's point of view
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[Freeciv-Dev] Re: (PR#2641) islands from the client's point of view

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2641) islands from the client's point of view
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 3 Feb 2003 01:05:55 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, Feb 02, 2003 at 08:52:17AM -0800, Davide Pagnin via RT wrote:
> Critical situation 2:

> Player A is the owner of city X, player B is the owner of city Y.
> They both reside in the same huge pangaea continent, but they are
> not aware of where they are.  Player A, do a sea Exploration and
> reach the other side of the continent (but he ignores that it is the
> same continent).  At that point he discover city Y, owned by player
> B, and he create a trade route between the city X and city Y.  At
> this point, nor A and neither B, knows that city X and city Y are on
> the same continent. 

> BUT, for CMA compliance, it is nevertheless needed that both A and B
> are informed that city X and city Y are on the same continent!

Why? If both clients doesn't know that the cities are on the same
island and the server also treats the trade route as such there is no
problem.

        Raimar

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