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[Freeciv-Dev] Re: (PR#2941) RFC: canvas_put_sprite
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[Freeciv-Dev] Re: (PR#2941) RFC: canvas_put_sprite

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2941) RFC: canvas_put_sprite
From: "esr@xxxxxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Sat, 1 Feb 2003 13:56:35 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Vasco Alexandre Da Silva Costa via RT <rt@xxxxxxxxxxxxxx>:
> Actually you are wrong. Freeciv is a twitch game. Try playing a
> multiplayer game on Pubserver and you will see what I mean when you get
> to combat.
> Players do not play in order; all players execute their turns at the same
> time and player actions are reflected immediatly.

You mean the "End Turn" button is a no-op in multiplayer?  How odd!
-- 
                <a href="http://www.catb.org/~esr/";>Eric S. Raymond</a>



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