[Freeciv-Dev] Re: (PR#1824) ruleset data is in incompatible charsets
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On Mon, 6 Jan 2003, Reinier Post wrote:
> > The best/only way to solve this is to say all network
> > communications must be in UTF (probably UTF-8); each end of the
> > connection may convert the UTF into their local encoding. Again we have
> > different types of strings: name strings (which should be sent in UTF-8,
> > then converted) and data strings (which are sent in ASCII and left
> > untouched).
>
> There is no reason to do this, you can always send English language
> strings plus any localization markings required.
I agree, but there is at least one instance where you actually do want to
send non-ascii: player chat text.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short via RT, 2003/01/26
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short via RT, 2003/01/26
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short via RT, 2003/01/28
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short via RT, 2003/01/30
[Freeciv-Dev] (PR#1824) ruleset data is in incompatible charsets, Jason Short via RT, 2003/01/31
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