[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated
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[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated when a goodie hut is close to one of player's cities |
From: |
"esr@xxxxxxxxxxx via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Wed, 18 Dec 2002 03:46:55 -0800 |
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rt@xxxxxxxxxxxxxx |
Per I. Mathisen <per@xxxxxxxxxxx>:
> Currently game.rgame.min_dist_bw_cities (a ruleset option) is used to
> establish the closest distance that a hut can be made to a city. So we
> won't ever get illegal cities this way. If you don't like playing with
> city smallpox, you should crank up min_dist_bw_cities by one anyway, and
> then you get approximately the same behaviour as the above patch.
I wasn't aware of this option. Is it documented anywhere?
--
<a href="http://www.tuxedo.org/~esr/">Eric S. Raymond</a>
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