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[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated
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[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated

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Subject: [Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated when a goodie hut is close to one of player's cities
From: "esr@xxxxxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 18 Dec 2002 03:46:55 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Per I. Mathisen <per@xxxxxxxxxxx>:
> Currently game.rgame.min_dist_bw_cities (a ruleset option) is used to
> establish the closest distance that a hut can be made to a city. So we
> won't ever get illegal cities this way. If you don't like playing with
> city smallpox, you should crank up min_dist_bw_cities by one anyway, and
> then you get approximately the same behaviour as the above patch.

I wasn't aware of this option.  Is it documented anywhere?
-- 
                <a href="http://www.tuxedo.org/~esr/";>Eric S. Raymond</a>



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