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[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated
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[Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated

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To: esr@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2589) Prevent friendly city from getting generated when a goodie hut is close to one of player's cities
From: "ChrisK@xxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 18 Dec 2002 08:26:00 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, Dec 18, 2002 at 04:08:33AM -0800, esr@xxxxxxxxxxx via RT wrote:
> ChrisK@xxxxxxxx via RT <rt@xxxxxxxxxxxxxx>:
> > > I wasn't aware of this option.  Is it documented anywhere?
> > 
> > Yes.
> 
> I withdraw the patch...and wonder why the default of this variable 
> isn't such that cities do not sprout inside other city zones.

Because people want this behaviour. 

Even if cities do not sprout inside other city zones, they may very
well overlap each others territory.

Related is the ICS discussion such as mentioned in

http://www.freeciv.org/tutorials/art_of_freeciv.html

and

http://www.freeciv.org/tutorials/nopox.html

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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