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[Freeciv-Dev] Re: (PR#2565) Plural form needed for unit types
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[Freeciv-Dev] Re: (PR#2565) Plural form needed for unit types

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To: freeciv@xxxxxxx
Cc: freeciv@xxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2565) Plural form needed for unit types
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 16 Dec 2002 12:25:25 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Dec 16, 2002 at 11:36:38AM -0800, Jason Short via RT wrote:
> On Mon, 2002-12-16 at 14:20, Raimar Falke via RT wrote:
> > 
> > [guest - Fri Dec 13 14:27:46 2002]:
> > 
> > > Plural forms are needed for unit types. The message in 
> > "unithand.c",  
> > > "void handle_upgrade_unittype_request(struct player *, struct  
> > > packet_unittype_info *)":  
> > >   
> > >   "Game: %d %s upgraded to %s for %d gold."  
> > >   
> > > needs plural forms (at least in some translations). 
> > 
> > I don't know at once how this can be solved. I suggest a rewording to 
> > avoid it.
> 
> Can't be solved because we need to pluralize the '%s' string?  How would
> a rewording help with that?

  "Game: %d unit(s) of type %s upgraded to %s for %d gold."

        Raimar

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