Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2002:
[Freeciv-Dev] Re: (PR#2558) fixed and bug in BeOS port
Home

[Freeciv-Dev] Re: (PR#2558) fixed and bug in BeOS port

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: bernd.korz@xxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2558) fixed and bug in BeOS port
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 16 Dec 2002 12:26:30 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 2002-12-16 at 15:23, Raimar Falke via RT wrote:
> On Mon, Dec 16, 2002 at 11:28:39AM -0800, Bernd Korz via RT wrote:
> > Yes
> > 
> > http://www.insidebeos.de/sonstiges/freeciv1.png
> > http://www.insidebeos.de/sonstiges/freeciv2.png
> > http://www.insidebeos.de/sonstiges/freeciv3.png
> > 
> > But it crashs now when i try to play
> > 
> > 1. Started civserver
> > 2. started civclient and pressed connect
> > 3. Wrote start in the civserver and pressed enter
> > 4. Clicked to German in the client
> > 5. cliecked on startbutton
> > 
> > with that sc:
> > 
> > loading symbols
> 
> > src != NULL
> 
> mystrlcpy is called with src == NULL. This is bad. The cause is
> probably
>   sz_strlcpy(packet.name, pStr);
> in client/gui-sdl/dialogs.c:start_callback. However I can't tell you
> why this is so.

This crash is caused because of my "hack" to get SDL to use latin1 for
the text instead of utf-16.  Pay it no heed.

jason




[Prev in Thread] Current Thread [Next in Thread]