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[Freeciv-Dev] (PR#2486) Civ 2 Style Waste
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[Freeciv-Dev] (PR#2486) Civ 2 Style Waste

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2486) Civ 2 Style Waste
From: "Raahul Kumar via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 13 Dec 2002 01:31:18 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Per wanted the ability to completely define waste using similar params to
corruption. 

This patch adds some new modifiers to the default ruleset, that work the same
way as corruption params do. 

waste_modifier             
waste_fixed_distance       
waste_distance_factor       
waste_extra_distance        
 
Synced Civ 2 style Waste implementation to current CVS. A few notes about
this patch:

I have not updated Civ 1/2 rulesets to use waste. If this patch is committed I
will send in modified rulesets.

Only gui-gtk has support in the city dialog for showing waste. All other guis
have no support. Waste still happens, but the player can't see how it is
occuring.  


Please review/commit.

Aloha,
RK. 
 
Ignorance is never out of style. It was in fashion yesterday, it is the rage
today, and it will set the pace tomorrow. -Franklin K. Dane



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Attachment: waste4.diff
Description: waste4.diff


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