[Freeciv-Dev] (PR#2378) blend hills and mountains
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[jdorje - Fri Nov 22 11:37:59 2002]:
> This patch was sent by Rafal Bursig, but I've separated it and cleaned
> it up a bit.
>
> It causes hills and mountains to blend together. Currently, in
> isometric view there are 16 different hill and mountain tiles. Which
> one gets chosen depends on whether the 4 orthogonally adjacent tiles are
> hills or mountains, respectively. This means if a hill and a mountain
> are right next to each other, the same graphic is chosen as if they were
> bordering plains.
>
> With the patch, hills and mountains are both considered 'mountainous'
> and will be considered equivalent in the adjacency check. This makes
> mountainous regions look a lot more mountainous.
This patch works around the current isotrident bugs by making the
mountainous change a tileset option, disabled by default. It should
therefore provide the desired feature while not preserving
backward-compatability and not breaking isotrident.
jason
mountainous-2.diff
Description: mountainous-2.diff
- [Freeciv-Dev] (PR#2378) blend hills and mountains,
Jason Short via RT <=
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