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[Freeciv-Dev] (PR#2378) blend hills and mountains
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[Freeciv-Dev] (PR#2378) blend hills and mountains

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2378) blend hills and mountains
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 16 Dec 2002 15:49:16 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[jdorje - Sun Dec 15 21:54:27 2002]:

> [jdorje - Wed Dec 11 00:40:49 2002]:
> 
> > This patch works around the current isotrident bugs by making the
> > mountainous change a tileset option, disabled by default.  It should
> > therefore provide the desired feature while not preserving
> > backward-compatability and not breaking isotrident.
> 
> Here's a new patch:
> 
> - is_border_mountainous is renamed to can_blend_hills_and_mountains, at
> the request of Raimar.
> 
> - 'ttype' is replaced with 'T_HILLS' or 'T_MOUNTAINS', which may give
> faster optimization under some compilers.
> 
> IMO it is ready for application.

This patch has the same code, but adds comments to the tilespec files
and documents the option (along with adding other documentation at the
same time).

jason

Attachment: mountainous-4.diff
Description: mountainous-4.diff


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