[Freeciv-Dev] Re: (PR#2525) Server memory leaks
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[Freeciv-Dev] Re: (PR#2525) Server memory leaks |
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"Raimar Falke via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Mon, 9 Dec 2002 11:52:13 -0800 |
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rt@xxxxxxxxxxxxxx |
On Mon, Dec 09, 2002 at 11:15:39AM -0800, Mike Kaufman via RT wrote:
> these are not memory leaks (these are simply letting the OS free what we
> forgot to, on exit) except for the readline stuff. This make make more of a
> difference when we are able to rerun games without quitting first.
> Otherwise, the acid test is to run valgrind (if you can) before the game
> has exited or load savegames multiple times and show that doing so
> magnifies the memleak.
IMHO memory leaks are memory blocks which we forgot to free.
I agree that the ones we left behind at the final exit are minor. And
I'm also surprised that we loose only a very small amount at one
savegame reload.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
The trick is to keep breathing.
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