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[Freeciv-Dev] (PR#2525) Server memory leaks
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[Freeciv-Dev] (PR#2525) Server memory leaks

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To: undisclosed-recipients:;
Subject: [Freeciv-Dev] (PR#2525) Server memory leaks
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 9 Dec 2002 02:52:11 -0800
Reply-to: rt@xxxxxxxxxxxxxx


mem_leak: loading a savegame via -f, perform a small number of turns
and exit.

mem_leak_with_reload: loading a savegame via -f, "load" the same game,
perform a small number of turns and exit.

The difference is very small (200 bytes) but the absulute number is
quite large (600k).

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "How about the new language C&? No, that's not 'c ampersand', 'c reference', 
  'reference to c' or 'c and'. It's pronounced 'campersand', to confuse the 
  hell out of people who are unfamiliar with it, and it will, of course, 
  have no pointers."
    -- Xazziri in comp.lang.c++ about C#

Attachment: mem_leak.gz
Description: mem_leak.gz

Attachment: mem_leak_with_reload.gz
Description: mem_leak_with_reload.gz


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