[Freeciv-Dev] (PR#2333) Add function die()
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[rfalke - Sun Dec 8 10:33:07 2002]:
> An updated version is attached. I removed all cases which are
> user-controlled. So a user shouldn't able to cause a die if he
> supplied the wrong parameter, has a wrong installation or an invalid
> ruleset. If however a program error occurs, or the user changed a
> savegame the function will be called.
One question: what about translation?
Choices:
- Translate all messages.
- Translate no message.
- Translate some messages.
Currently #3 is used, but IMO the way this is done is arbitrary. I
think either #1 or #2 is acceptable.
One thing we could do is make die() auto-translate, just like _(). This
is easier than #1, but is a hack.
jason
- [Freeciv-Dev] (PR#2333) Add function die(),
Jason Short via RT <=
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