[Freeciv-Dev] (PR#2433) Techs with "Never" as req1 and req2 are deleted
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When making a modpack or scenario, it is sometimes necessary to give certain
nations/races different techs. In Civilization, that was possible by the
means of setting the 2 prerequisites to None. Trying that in Freeciv doesn't
work. So I was advised to use "Never". That sounded right, but when I try
that, I get the message
2: Loading rulesets
0: tech "Wargs": req1 leads to removed tech "Fire of Morgoth"
This is an the exerpt from the techfile (a modified version of paulz's):
[advance_fire]
name = _("Fire of Morgoth")
req1 = "Never"
req2 = "Never"
flags = ""
[advance_wargs]
name = _("Wargs")
req1 = "Fire of Morgoth"
req2 = "None"
flags = ""
It seems that that tech is deleted instead of being usable in savegames/the
map editor. For advanced scenarios/modpacks, a fix for this is really
necessary.
Bart Coppens
- [Freeciv-Dev] (PR#2433) Techs with "Never" as req1 and req2 are deleted,
coppensbart@xxxxx via RT <=
- Message not available
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