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[Freeciv-Dev] Re: (PR#1324) patch: unique and gameloss flags for units
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[Freeciv-Dev] Re: (PR#1324) patch: unique and gameloss flags for units

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To: Per.Inge.Mathisen@xxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#1324) patch: unique and gameloss flags for units
From: "Raahul Kumar via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 26 Nov 2002 05:13:20 -0800
Reply-to: rt@xxxxxxxxxxxxxx


--- "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx> wrote:
> 
> [kauf - Tue Nov 12 03:37:05 2002]:
> > I'm unsure that this should be applied when it's simply going to get
> > wasted by a more general unit effects environment...
> 
> I disagree. Generalised unit effects won't, AFAIK, duplicate any of the
> proposed flags. For the foreseeable future, unit flags and generalised
> unit effects will co-exist. In particular since the latter still has a
> way to go before getting into cvs.
> 
> These flags are important for modpacks.

What is happening with Freeciv AC code? I have heard of no progress.

Aloha,
RK.

Great minds discuss ideas; Average minds discuss events; Small minds discuss 
people.

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