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[Freeciv-Dev] (PR#1324) patch: unique and gameloss flags for units
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[Freeciv-Dev] (PR#1324) patch: unique and gameloss flags for units

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To: Per.Inge.Mathisen@xxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#1324) patch: unique and gameloss flags for units
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 26 Nov 2002 04:28:52 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[kauf - Tue Nov 12 03:37:05 2002]:
> I'm unsure that this should be applied when it's simply going to get
> wasted by a more general unit effects environment...

I disagree. Generalised unit effects won't, AFAIK, duplicate any of the
proposed flags. For the foreseeable future, unit flags and generalised
unit effects will co-exist. In particular since the latter still has a
way to go before getting into cvs.

These flags are important for modpacks.

  - Per


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