[Freeciv-Dev] (PR#1324) patch: unique and gameloss flags for units
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[kauf - Tue Nov 12 03:37:05 2002]:
> I'm unsure that this should be applied when it's simply going to get
> wasted by a more general unit effects environment...
I disagree. Generalised unit effects won't, AFAIK, duplicate any of the
proposed flags. For the foreseeable future, unit flags and generalised
unit effects will co-exist. In particular since the latter still has a
way to go before getting into cvs.
These flags are important for modpacks.
- Per
- [Freeciv-Dev] (PR#1324) patch: unique and gameloss flags for units,
Per I. Mathisen via RT <=
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