[Freeciv-Dev] Re: (PR#2374) multi-language client-server patch
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Subject: |
[Freeciv-Dev] Re: (PR#2374) multi-language client-server patch |
From: |
"mateusz stefek via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Fri, 22 Nov 2002 00:21:29 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
> >
> > See incoming/fims.tgz
> >
> > I've spent many hours writing and testing it, so have fun
>
> Have you looked at Michael Stefaniuc <mstefani@xxxxxxxxx> proposal
> from "Mon, 29 Oct 2001 17:42:15 +0100" under the subject
> "[Freeciv-Dev] Client Side Translation"?
I didn't know about it.
>
> His proposal didn't need to change the format string. So why do you
> need it? In what ways is your system better?
I'm not sure, but the first version of his patch translates city and
players
names, so the new format is needed.
- My patch sends units, improvements, technology by it's id.
So the server doesn't need to remember translated form anymore
(It will be removed with old notify system)
- Support for plural forms
- get_location_str* is called on client side.
--
mateusz
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