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[Freeciv-Dev] (PR#2314) Changing tech loose bulbs after load
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[Freeciv-Dev] (PR#2314) Changing tech loose bulbs after load

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] (PR#2314) Changing tech loose bulbs after load
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Sat, 16 Nov 2002 14:44:11 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[kauf - Tue Nov 12 15:29:27 2002]:

> > When getting new tech, save game and restart saved game,
> > and changing the tech in the same turn, all bulbs are lost.
> 
> that's because research.bulbs_researched_before is not currently saved in
> a savegame. Should be fixed, but I don't know if it's that critical for
> 1.14.0.

Can anyone provide a patch for this?

jason




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