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[Freeciv-Dev] Re: (PR#2295) Citymindist broken
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[Freeciv-Dev] Re: (PR#2295) Citymindist broken

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2295) Citymindist broken
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 14 Nov 2002 10:12:09 +0100

On Wed, Nov 13, 2002 at 04:09:19AM -0800, ChrisK@xxxxxxxx via RT wrote:
> On Tue, Nov 12, 2002 at 02:42:56PM -0800, Thomas Strub via RT wrote:
> > On Tue, Nov 12, 2002 at 02:12:09PM -0800, Per I. Mathisen via RT wrote:
> > > 
> > > On Sun, 10 Nov 2002, ChrisK@xxxxxxxx via RT wrote:
> > > > BETA 1 Gtk 1.2 on civserver 5559
> > > >
> > > > We've set citymindist 5, but can pretty much build cities
> > > > whereever we want.
> > > 
> > > I can't reproduce this. citymindist works fine for me, both in beta and
> > > cvs head, for several values of citymindist.
> > 
> > Perhaps they changed the cmd after they typed /start. Between the start
> > command and the game really started after all have chosen there nation
> > its possible to change options, you see that the options are changed,
> > but the server starts with the options pregame.
> 
> This is possible, though I doubt it. I can't reproduce it either.

It is not the case.  The game is 81692, game data still available.

It may be an effect of one of the additional patches.

-- 
Reinier


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