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[Freeciv-Dev] Re: (PR#2295) Citymindist broken
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[Freeciv-Dev] Re: (PR#2295) Citymindist broken

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2295) Citymindist broken
From: "ChrisK@xxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 13 Nov 2002 04:09:19 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Nov 12, 2002 at 02:42:56PM -0800, Thomas Strub via RT wrote:
> On Tue, Nov 12, 2002 at 02:12:09PM -0800, Per I. Mathisen via RT wrote:
> > 
> > On Sun, 10 Nov 2002, ChrisK@xxxxxxxx via RT wrote:
> > > BETA 1 Gtk 1.2 on civserver 5559
> > >
> > > We've set citymindist 5, but can pretty much build cities
> > > whereever we want.
> > 
> > I can't reproduce this. citymindist works fine for me, both in beta and
> > cvs head, for several values of citymindist.
> 
> Perhaps they changed the cmd after they typed /start. Between the start
> command and the game really started after all have chosen there nation
> its possible to change options, you see that the options are changed,
> but the server starts with the options pregame.

This is possible, though I doubt it. I can't reproduce it either.

Of course, when an option can't be changed, it shouldn't display as if it
were.

> Solution: autofix all the "pregame"options with the /start command.
> 
> Thomas

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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