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[Freeciv-Dev] Re: Network bandwidth, and other things.
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[Freeciv-Dev] Re: Network bandwidth, and other things.

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Network bandwidth, and other things.
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sun, 10 Nov 2002 18:00:21 +0100

On Sun, Nov 10, 2002 at 11:45:56AM -0500, Todd Goodman wrote:
> * Christian Knoke <chrisk@xxxxxxxx> [021109 04:34]:
> > On Fri, Nov 08, 2002 at 06:16:06PM -0600, Anthony J. Stuckey wrote:
> > > On Wed, Nov 06, 2002 at 09:51:38PM +0100, Christian Knoke wrote:
> > > > > The conclusion is: TCP performance is really awful over a 
> > > > > high-latency 
> > > > > connection.  It is also really awful when any significant portion 
> > > > > (even 
> > > > > just 1%) of packets get dropped.  And by resending packets, it is 
> > > > > likely 
> > > > > to congest the network even more causing the drop rate to increase.
> > > > 
> > > > Just thinking what happens if we change to UDP ... :)
> > > 
> > >   We have to re-implement 90% of TCP to get what it gives us for free?
> > > No Thanks.  Just Say No.
> > 
> > Yees. T'wasn't quite seriuos. Just being frustrated about bad connections a
> > bit.
> > 
> > BTW: Heard of this new multi-streamed protocol?
> > 
> > Christian
> 
> Do you mean SCTP?

Yes, think so. Is it good?

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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