[Freeciv-Dev] Re: Recalculating movement after unit gets damaged
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On Thu, 3 Oct 2002, Thomas Strub wrote:
> On Thu, Oct 03, 2002 at 05:57:14PM +0100, Gregory Berkolaiko wrote:
> > On Thu, 3 Oct 2002, Thomas Strub wrote:
> >
> > I really dislike how it's done (that means I dislike the existing code
> > too). I feel there is no need to copy and keep the whole unit struct if
> > all you need is just def_moves_used and att_moves_used. Why not compute
> > only those before the fighting occurs?
>
> So you think this new solution is better?
Yep. Has the consensus on the change itself been reached?
G.
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