[Freeciv-Dev] Re: submarines revisited
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I've discussed the previously suggested changes on irc, and it was still
being claimed the sub would be useless. I can't have that, so here is a
new version. If this one isn't useful, nothing is.
If you wish to playtest these changes, apply attached diff.
[unit_submarine]
name = _("Submarine")
move_type = "Sea"
-tech_req = "Combustion"
+tech_req = "Steel"
obsolete_by = "None"
graphic = "u.submarine"
graphic_alt = "-"
sound_move_alt = "m_generic"
sound_fight = "f_submarine"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 50
pop_cost = 0
-attack = 10
+attack = 15
defense = 2
hitpoints = 30
firepower = 2
-move_rate = 3
+move_rate = 5
vision_range = 2
transport_cap = 8
fuel = 0
uk_happy = 1
-uk_shield = 1
+uk_shield = 0
uk_food = 0
uk_gold = 0
flags = "Partial_Invis",
"Missile_Carrier", "No_Land_Attack"
Yours
Per
"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra
sub.diff
Description: Text document
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