Index: data/default/units.ruleset =================================================================== RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v retrieving revision 1.39 diff -u -r1.39 units.ruleset --- data/default/units.ruleset 2002/09/19 14:16:31 1.39 +++ data/default/units.ruleset 2002/09/23 19:24:25 @@ -1360,7 +1360,7 @@ [unit_submarine] name = _("Submarine") move_type = "Sea" -tech_req = "Combustion" +tech_req = "Steel" obsolete_by = "None" graphic = "u.submarine" graphic_alt = "-" @@ -1368,25 +1368,25 @@ sound_move_alt = "m_generic" sound_fight = "f_submarine" sound_fight_alt = "f_generic" -build_cost = 60 +build_cost = 50 pop_cost = 0 -attack = 10 +attack = 15 defense = 2 hitpoints = 30 firepower = 2 -move_rate = 3 +move_rate = 5 vision_range = 2 transport_cap = 8 fuel = 0 uk_happy = 1 -uk_shield = 1 +uk_shield = 0 uk_food = 0 uk_gold = 0 flags = "Partial_Invis", "Missile_Carrier", "No_Land_Attack" roles = "" helptext = _("\ -Submarines have a very high strategic value, but have a weak\ +Submarines have a very high strategic value, but have a weak\ defence.\ ")