[Freeciv-Dev] submarines revisited
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Instead of increasing firepower, we increase attack, and leave defense
alone. Is this ok for everyone?
diff -u -r1.38 units.ruleset
--- data/default/units.ruleset 2002/07/23 19:01:17 1.38
+++ data/default/units.ruleset 2002/09/04 16:51:36
@@ -1368,13 +1368,13 @@
sound_move_alt = "m_generic"
sound_fight = "f_submarine"
sound_fight_alt = "f_generic"
-build_cost = 60
+build_cost = 50
pop_cost = 0
-attack = 10
+attack = 15
defense = 2
hitpoints = 30
firepower = 2
-move_rate = 3
+move_rate = 4
vision_range = 2
transport_cap = 8
fuel = 0
Yours
Per
"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra
- [Freeciv-Dev] submarines revisited,
Per I. Mathisen <=
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