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[Freeciv-Dev] submarines revisited
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] submarines revisited
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 23 Sep 2002 18:32:39 +0000 (GMT)

Instead of increasing firepower, we increase attack, and leave defense
alone. Is this ok for everyone?

diff -u -r1.38 units.ruleset
--- data/default/units.ruleset  2002/07/23 19:01:17     1.38
+++ data/default/units.ruleset  2002/09/04 16:51:36
@@ -1368,13 +1368,13 @@
 sound_move_alt = "m_generic"
 sound_fight   = "f_submarine"
 sound_fight_alt = "f_generic"
-build_cost    = 60
+build_cost    = 50
 pop_cost      = 0
-attack        = 10
+attack        = 15
 defense       = 2
 hitpoints     = 30
 firepower     = 2
-move_rate     = 3
+move_rate     = 4
 vision_range  = 2
 transport_cap = 8
 fuel          = 0

Yours
Per

"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra






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