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[Freeciv-Dev] Re: Civil War (PR#1885)
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[Freeciv-Dev] Re: Civil War (PR#1885)

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To: Christian Knoke <chrisk@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Civil War (PR#1885)
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Tue, 6 Aug 2002 15:44:19 +0200

On Tue, Aug 06, 2002 at 04:08:07AM -0700, Christian Knoke wrote:
> CVS 06 AUG 2002 w/ var patches
> 
> Playing against hard AI, republic, more than 30 cities,
> civilwarsize=10
> 
> Conquering the capital does *not* split its empire.
> 
> When replaying the same scene, it splits ...
> 
> Strange.
> 
> Suggestions?

Please post a savegame. So that we can look at the use of the random
number generator.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "At the beginning of the week, we sealed ten BSD programmers
  into a computer room with a single distribution of BSD Unix.
  Upon opening the room after seven days, we found all ten programmers 
  dead, clutching each other's throats, and thirteen new flavors of BSD."


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