[Freeciv-Dev] Re: Civil War (PR#1885)
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On Tue, Aug 06, 2002 at 06:09:05PM +0200, Christian Knoke wrote:
> On Tue, Aug 06, 2002 at 03:44:19PM +0200, Raimar Falke wrote:
> > On Tue, Aug 06, 2002 at 04:08:07AM -0700, Christian Knoke wrote:
> > > CVS 06 AUG 2002 w/ var patches
> > >
> > > Playing against hard AI, republic, more than 30 cities,
> > > civilwarsize=10
> > >
> > > Conquering the capital does *not* split its empire.
> > >
> > > When replaying the same scene, it splits ...
> > >
> > > Strange.
> > >
> > > Suggestions?
> >
> > Please post a savegame. So that we can look at the use of the random
> > number generator.
>
> http://www.enter.de/~c.knoke/bugs/civilwar.sav.gz
The AI splits always in the savegame at 5 tries. So this may be more a
problem where not all state is saved.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Many of my assistants were fans of Tolkien, who wrote 'Lord of the Rings'
and a number of other children's stories for adults. The first character
alphabet that was programmed for my plotter was Elvish rather than Latin."
-- from SAIs "life as a computer for a quarter of a century"
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