[Freeciv-Dev] Very simple opengl map renderer
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For my own amusement, I decided to make an opengl renderer for freeciv maps.
It isn't very pretty, or full-featured, or fast, but it's a start. It
requires that the maps have a separate terrain type for the rivers(at least
if you want to see them). The camera controls are very simple: move around
to different areas of the map with arrow keys. One problem I've noticed is
that if you don't move around for a few seconds it has an odd tendency to
lock up.
The program requires opengl (of course), and glpng:
http://www.wyatt100.freeserve.co.uk/download.htm . Just make then program,
and run it with an ungzipped .sav file as the only argument. It should
display a window showing what's on the map at the current location.
mapview.tar.gz
Description: GNU Zip compressed data
- [Freeciv-Dev] Very simple opengl map renderer,
Baumans <=
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