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[Freeciv-Dev] Re: Very simple opengl map renderer
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[Freeciv-Dev] Re: Very simple opengl map renderer

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To: Baumans <baumans@xxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Very simple opengl map renderer
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Mon, 17 Jun 2002 15:54:42 +0200

On 2002-06-16 22:51:12, Baumans wrote:
> For my own amusement, I decided to make an opengl renderer for freeciv maps.
> It isn't very pretty, or full-featured, or fast, but it's a start.  It
> requires that the maps have a separate terrain type for the rivers(at least
> if you want to see them).  The camera controls are very simple: move around
> to different areas of the map with arrow keys.  One problem I've noticed is
> that if you don't move around for a few seconds it has an odd tendency to
> lock up.
>     The program requires opengl (of course), and glpng:
> http://www.wyatt100.freeserve.co.uk/download.htm . Just make then program,
> and run it with an ungzipped .sav file as the only argument.  It should
> display a window showing what's on the map at the current location.

Screenshots, please? :)

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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