[Freeciv-Dev] Re: Happiness dialog - some bugs (PR#1581)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, 2002-06-17 at 00:44, Tony Stuckey wrote:
> On Sun, Jun 16, 2002 at 02:17:28PM -0700, nightmare@xxxxxxxxxx wrote:
> > With fundamentalism as governament, the happiness display states that
> > military units may cause unhappiness, like in a republic or democracy,
> > this is obviously wrong.
>
> You're going to have to give a better explanation than that. Civ2
> gave Fundamentalism 10 free supported units per city. Unhappiness could
> still happen, most people probably never saw it, though.
> What experience or data leads you to beleive that "this is
> obviously wrong"?
1. Free supported units has nothing to do with unhappiness.
2. Military units may cause unhappiness only under democracy and
republic, has stated by the manual of civ II, 1 unhappy citizen per
unit in the field, in a republic, 2 in a democracy. The republic has
1 free unit in the field, which not cause unhappiness. (This is not
related to "support" in any way.
3. In the manual of civ II, nothing is said about military units,
leading to unhappiness under Fundamentalism.
4. Under Fundamentalism, in any case, there are no unhappy citizen,
as stated in the manual.
5. All of the above AFAIK apply also to Freeciv.
> --
> Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
>
> 'Finally, the Navy stated that [...] "However, use of the area as a live
> fire range has the beneficial effect of reducing the negative impacts of
> human intrusion."' - Center For Biological Diversity v Pirie and Rumsfeld
>
Ciao, Davide
|
|