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[Freeciv-Dev] Re: Active unit not centered (PR#1530)
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[Freeciv-Dev] Re: Active unit not centered (PR#1530)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Active unit not centered (PR#1530)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sat, 15 Jun 2002 10:35:03 -0700 (PDT)

On Sat, Jun 15, 2002 at 12:27:30PM -0500, Mike Kaufman wrote:
> On Mon, Jun 03, 2002 at 12:43:50PM -0700, Christian Knoke wrote:
> > On Mon, Jun 03, 2002 at 10:32:10AM -0700, Christian Knoke wrote:
> > > CVS 03 JUNE 2002
> > > 
> > > It was trusted behavior, that when unloading a ship, the
> > > activated units were centered on the screen. This is no
> > > longer the case.
> > 
> > To be more precise, when you unload a ship, the unloaded
> > unit (still) gets the focus, but the map view is centered
> > on another unit (I think it's the unit that gets the focus
> > next). 
> 
> I don't quite understand. If the unloaded unit still has moves left, it
> stays focused and the map is centered around it.
> If it doesn't have moves left, we go to next unit. This seems sensible
> to me, and that what seems to be happening for me... you're getting
> different behavior?

I did, but IIRC and AFAIK this bug has been fixed already.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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