Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2002:
[Freeciv-Dev] Re: Active unit not centered (PR#1530)
Home

[Freeciv-Dev] Re: Active unit not centered (PR#1530)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Christian Knoke <chrisk@xxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Active unit not centered (PR#1530)
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 15 Jun 2002 12:27:30 -0500

On Mon, Jun 03, 2002 at 12:43:50PM -0700, Christian Knoke wrote:
> On Mon, Jun 03, 2002 at 10:32:10AM -0700, Christian Knoke wrote:
> > CVS 03 JUNE 2002
> > 
> > It was trusted behavior, that when unloading a ship, the
> > activated units were centered on the screen. This is no
> > longer the case.
> 
> To be more precise, when you unload a ship, the unloaded
> unit (still) gets the focus, but the map view is centered
> on another unit (I think it's the unit that gets the focus
> next). 

I don't quite understand. If the unloaded unit still has moves left, it
stays focused and the map is centered around it.
If it doesn't have moves left, we go to next unit. This seems sensible
to me, and that what seems to be happening for me... you're getting
different behavior?

-mike


[Prev in Thread] Current Thread [Next in Thread]